The PImpl idiom and the C++26 std::indirect type
cppdashboard.dev/r/2026/08/the-pimpl-idiom-and-the-cpp26-std-indirect-type-2PImpl (which stands for Pointer to implementation) is a programming tehnicque to remove implementation details from a class by placing them in a separate class that is accessed through an opaque pointer. Its purpose is to separate…
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PImpl (which stands for Pointer to implementation) is a programming tehnicque to remove implementation details from a class by placing them in a separate class that is accessed through an opaque pointer. Its purpose is to separate interfaces and implementations and minimize compile-time dependencies. In this article, we’ll at how the PImpl idiom is typically implemented in C++ and how C++26 simplifies its implementation.
We can implement the Pimpl idiom using raw pointers and abiding to the Rule of Five. This is a guideline that says that when a class defines a special member function (for resource management) it should define all five of them (destructor, copy constructor, copy assignment operator, move constructor, move assignment operator).
To demonstrate this, we will use a widget…
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