Why do we need ud2 when int 6 is right there?
cppdashboard.dev/r/2026/10/why-do-we-need-ud2-when-int-6-is-right-thereThis article discusses the architectural differences between the ud2 instruction and the int 6 instruction, highlighting how they handle faults and traps differently in the context of exception handling.
From the article
Some time ago, I mentioned that the ud2 instruction was created to be an architecturally undefined instruction . But why not just use an int 6 instruction? It’s a two-byte instruction, just like ud2 , and interrupt vector 6 is the invalid opcode vector, so a program could just invoke it manually and get whatever behavior the operating system assigns to an attempt to execute an invalid opcode.
Architecturally, the invalid opcode is a fault , which means that the address of the faulting instruction is reported to the exception handler. On the other hand, the int 6 is a trap , which means that the address of the instruction after the int 6 is reported to the handler.
This distinction between faults and traps reflects how they are used. A fault represents an error that the kernel could…
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